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Hell's Flame

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目录
  1. Hell's Flame
  2. Command
  3. Stance
  4. Damage
  5. Hit Range
  6. Hit Advantage
  7. Block Advantage
  8. CH Advantage
  9. Description


Hell's Flame (ホロコーストナパーム, Hell's Flame?) is an unblockable move used by True Ogre since Tekken 3.

Description

True Ogre flies into the air and breathes fire at his opponent.

Being a projectile attack from the final boss of that game, it can be seen as a fire-based version of Devil Kazuya's Devil Blaster from the previous game.

Interestingly, while usually dealing 30 damage to anything it touches, Gon is almost immune to it, only taking 1 damage. Unlike the other characters, Gon will not fall down when hit by the flame. If he jumps into the flames, he will actually take no damage but will be knocked over. Note that Gon will take full damage from True Ogre's other flame attack, Blazing Inferno, however Gon would have to jump to be hit by it.

In Tekken Tag Tournament, just like Gon, the Jack models will not fall down when hit by the flames, however they will take full damage. Similarly, Bryan will not be stunned like he was in Tekken 3.

In Tekken Tag Tournament 2, as True Ogre now has other moves while flying, his flight was turned into a stance and Hell's Flame was moved to be a part of the stance instead.